AI Insights · Timothy · October 2024
Top Maze Games on Android in the Middle East: Q3 2024 Performance
Explore the performance of the top five maze games on Android in the Middle East during Q3 2024, including trends in downloads, revenue, and active users.
In the third quarter of 2024, the top five maze games on the Android platform in the Middle East showed varied performance metrics, highlighting different trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the dynamics of these popular games.
Diggy's Adventure: Puzzle Tomb from Pixel Federation Games experienced fluctuations in weekly revenue, peaking at approximately $551 in early July before seeing a decline and ending the quarter with around $423. Downloads saw a noticeable increase in early August, reaching 157K, while active users remained relatively stable, fluctuating between 1.1K and 1.2K throughout the quarter.
Royal Cat Puzzle by Remi Vision saw a significant rise in revenue, starting from minimal figures in July and peaking at $432 in early September. Downloads were robust, with the highest point at over 1.1K in early August, before tapering off towards the end of the quarter. Active users peaked at approximately 8.5K in early September, showcasing strong engagement.
The SPHAZE: Sci-fi puzzle game by SUBPIXELS showed modest revenue, with a slight increase to $11 in mid-September. Downloads were consistent, averaging around 30 per week, but with no significant spikes or declines.
Maze for Kids from Crab's Games maintained high download numbers, peaking at over 3.6K in late July. Revenue remained low, averaging around $3 weekly, while active users consistently hovered around the 24K mark, indicating steady interest from the audience.
Lastly, Mowing Mazes by Protostar had limited activity, with sporadic revenue peaking at $8 in mid-September, but no recorded downloads or active user data during the quarter.
For more detailed insights and data, visit Sensor Tower.